WiiMailer's Intentions

WiiMailer is a weekly newsletter that goes directly to the Wii system. It contains a picture, news, and a link to a YouTube video and sometimes a surprise! It's really simple.
To add WiiMailer, go to your Wii friend's list and add WiiMailer@yahoo.com as your friend. That's it!

Tuesday, December 16, 2008

Evasive Space Trailer

Deadly Creatures Random Info Jargon


From GoNintendo.com

UGO: How do you feel about where Wii games are going? Do you sense the console has a direction?

Jordan Itkowitz: I think it’s completely random and chaotic. People have been saying they want something new; they want something different, so I hope we’re going to fill that spot for some of the gamers. I hope that the casual audience’s interest is going to be piqued. We didn’t design this necessarily to be a barrier for entry for people that haven’t played this type of game before. There’s a nice ramp up at the beginning. It’s just weird to see what sells. Are people buying the Wii and only playing Wii Sports and maybe Wii Fit and Carnival Games. Who knows? When Deadly Creatures hits in February, assuming it does well, I think that will be one of the first steps forward for third parties. I don’t think there have been that many success stories. I mean, Boom Blox I think is a great game, and that’s done well. All the party game stuff, looking at the Rayman series, is doing well. But everything else… Resident Evil 4‘s a top seller, but that’s a port.

UGO: Was Deadly Creatures pitched as a franchise?

Jordan Itkowitz: Yeah, absolutely. The response online so far has been good. And the previews have been good. So I hope that if its successful enough we get to do another one, because we could do more with the tarantula and the scorpion-not in the desert, maybe another setting.

Phahtrox: Ummmm... Deadly Creatures is a good start mainly because it doesn't suck, I hope it becomed a good and long series.

Sunday, December 14, 2008

Rock Band 2 Dated, Way Too Close to Christmas


From thetanooki.com

Well that only took forever. According to an announcement on the official Rock Band forums, the Wii version of Rock Band 2 will ship on December 18th. So what are the odds of getting a copy for Christmas? Still pretty slim. The game is expected to actually hit store shelves 5-7 days after the shipping date. That means the earliest you can expect to see it is December 23rd, two days before Christmas. Even then, it will likely be snapped up pretty quick.

The game alone will be $49.99, the drums will be $89.99, and the guitar will be $69.99. Of course, the game will also come bundled with the instruments for $189.99. Sound expensive?

MadWorld Holiday Trailer



Phahtrox: It doesn't seem like more content, but still overall it's still gonna be a great game.

What Does Nintendo Spend With All of It's New Money?


Phahtrox: So did you ever think of how much Nintendo actually spends on their games?

From www.neogaf.com

In 2003, Nintendo declared that $34 million was spent on R&D. This figure steadily climbed to $103 million in 2006 and the following year bumped dramatically to $370 million. - WhatTheyPlay

Pics of Awesome Pot Wii-Mote



Phahtrox:If you can't think this generation could get any weirder, then you are sadly wrong. Check out the pics of the hemp encrusted Wii-Mote. Better yet, the Wii-Mote is fully functional.

Saturday, December 13, 2008

Wii Speak Channel Reviewed...Kinda.



Phahtrox: The overall product is good, just not as good as it should be.

Thursday, December 11, 2008

SSBB Unofficial Sequel! TMNT Involved!?

Phahtrox: Thanks to the title you are either super happy or super skeptical. Well this should please either.

From: gameonnintendo.com
Teenage mutant ninja turtles is making a comeback and its making it big! Above is a brand new scan from Nintendo power (Thanks PureNintendo) that announces the new title and is even being brought to you by the same team that did the infamous Super Smash Bros. Here are the highlights from the text:

-published by Ubisoft
-official development started Jan. 2008
-concept started Oct. 2007
-to be released in Sept. 2009
-2.5D Fighter
-Interactive Stages
-4 player versus
-Story Mode
-Battle Royale
-Tournament
-Winner Stays
-Loser Stays
-Practice
-Unlockable Characters
-Unlockable Stages
-Online aspects said to be better than Brawl implementation
-Each character is color coded with glowing effect to make 4-player battles easy to follow

I know when I read this story I was grinning from ear to ear. Thank you Ubisoft, now give us some 80’s nostalgic greatness! Turtle Power.


Phahtrox: Sounds a little like the SSBB factsheet, eh?

VGA Awards Coming to Spike

Phahtrox: So like most game awards shows, VGA ranks the best of the games of the year. Are you gonna watch it? I may, or may not, depending on my mood of the day, mainly because last years show was epic lame. But that's just me.

Geoff Keighly says this years theme is Video Game Heaven. Basically it's about the future of gaming and the like. They also want to make it more like the old E3's. You remember; awesome lights, sounds, and new fresh games. Yea... those were the days. Maybe some gaming anouncements...?

Wednesday, December 10, 2008

Dead Rising WiiMake Info

From Infendo:
Kotaku reports the Wii version of zombie-basher Dead Rising will be available Feb. 19 in Japan.

It will be priced at ¥7,340, which translates to approximately $75.

Critics have given denunciatory impressions of Dead Rising’s early Wii builds, mostly stemming from poor visuals and abhorrently low zombie totals on-screen.

Capcom built the Wii version, subtitled Chop Till You Drop, on the Resident Evil 4 engine, utilizing a similar over-the-shoulder camera view. The game utilizes motion controls for much of the combat.

Check out Sean’s hands-on impressions for more.

Capcom announced in July it expects to sell 500,000 copies of Dead Rising on Wii. It has yet to announce a North American release.

Pikmin and Mario Tennis to Have New Content!


From IGN:
December 10, 2008 - Following the revelation a few weeks back that the Play on the Wii version of Donkey Kong Jungle Beat (set for Japanese release tomorrow) will feature new elements, Famitsu is back with details on what's new for the Pikmin and Mario Power Tennis installments in the series.

First, a bit of background in case you haven't been keeping up with Nintenedo's Japanese Wii developments. The Play on the Wii series (titled, in Japanese, "Wii De Asobu Selection") offers Japanese gamers Wii re-releases of classic Gamecube titles. While it was originally thought that the games would be just the original GameCube titles with Wii controls tacked on, Nintendo does appear to be adding in new elements.

For Pikmin, the new feature mentioned in Famitsu concerns saving. When you save, the game stores day-by-day records of your play. You're free to restart play from the day of your choice.

For Mario Power Tennis, Nintendo has made the game fully Wiimote compatible. You can now swing the Wiimote like a tennis racket to control your swings, performing forehands, backhands, tosses and smashes by swinging the Wiimote as you would a normal racket. For spin shots, you simply change the angle of the Wiimote when swinging. To perform special shots, you press buttons during the swing.

Mario Power Tennis will support play both through the Wiimote on its own and through a Wiimote/Nunchuck combo, the latter presumably allowing you to control your characters on the court.

Famitsu lists Camelot as developer for Mario Power Tennis. It's unclear if the studio is working on the Wii update or if the Famitsu listing is just in reference to the original.

Pikmin hits Japan on December 25. Mario Power Tennis follows on January 15. Both are priced at 3,800 yen.


Phahtrox: This is good news for a slow day. JK.

Sunday, December 7, 2008

Activison CONFIRMED Call of Duty: World at War 2, Guitar Hero 5, New Tony Hawk

Phahtrox: Well after a couple weeks of circulation of CoD:WaW, and Guitar Hero: World Tour, Activision already is going to make the jump to the sequels and Tony Hawk is getting a alternate controller based game.. I mean this is fine for Tony Hawk, but given the circumstances of WaW and GH4, this may put off a couple people that want to get into the series, CoD is usually a WWII game so in reality the end is already spoiled(lawl). GH4 on the other hand as given semipoor reviews(for it's caliber) so it's kinda ok... IDK...Tony Hawk seems to be changing its ways, thanks to Skate.

Super Guide For Animal Crossing: City Folk



Phahtrox: Some people have too much time on there hands. Some just play Animal Crossing all day... ALL DAY. So for those who play nonstop or even a little bit a day, here is a guide for the entire game. It's still in it's infancy, but I know it will grow quite fast due to the large fanbase, and a lack of another potential super guide.

Alliscrossing.com

Virtual Theremin on Wii-Mote



Phahtrox: It's defiantly not a guitar, but it does get them job done.

Trace Memory Wii COMING!


Phahtrox: Remember Trace Memory? One of the early DS games that actually was good, and had good controls... No? Well I don't blame you. You see it was one the "intelligent games" that the fake hardcore gamers ignore. The beauty of the game was found in it story and innovation; something that you can't actually "see" unless experienced.

-Anyways-

Nintendo of Japan has posted a limited schedule of 2009 releases dating Trace Memory Wii as a Jan. 22 release in Japan.

The original Trace Memory put players in the role of Ashley Robbins, a young girl searching for answers about her parents’ disappearance. It achieved cult-classic status for its innovative touch controls and has sold roughly 230,000 copies worldwide according to VGChartz.

Nintendo has not yet dated the Wii sequel outside of Japan.

From: WiiNintendo

Rayman Raving Rabbids Reviews


80/100
NGamer UK
Easily the best Rabbids have been, making TV Party the minigame compilation to get. Wobbly and very, very silly. What more can we say?

78/100
Official Nintendo Magazine UK
It’s a classy package and certainly the best Raving Rabbids game yet but please, we don’t need any more.

70/100
IGN
Rabbids TV Party doesn’t rewrite the mini-game genre. It’s a tried and true third installment in the series that I feel shares more in common with the original than its boring sequel.

60/100
GamePro
The series’ trademark quirky sense of humor is in full effect, but with monotonous gameplay hampered by unresponsive controls, TV Party never really stands out in a sea of mini-game compilations.

55/100
Nintendo Power
With its third installment in three years, the Raving Rabbids series is quickly growing stale.

Phahtrox: Well... I could have easily seen this tragedy coming forth...*SIGH*.

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