WiiMailer's Intentions
WiiMailer is a weekly newsletter that goes directly to the Wii system. It contains a picture, news, and a link to a YouTube video and sometimes a surprise! It's really simple.
To add WiiMailer, go to your Wii friend's list and add WiiMailer@yahoo.com as your friend. That's it!
To add WiiMailer, go to your Wii friend's list and add WiiMailer@yahoo.com as your friend. That's it!
Tuesday, December 16, 2008
Deadly Creatures Random Info Jargon
From GoNintendo.com
UGO: How do you feel about where Wii games are going? Do you sense the console has a direction?
Jordan Itkowitz: I think it’s completely random and chaotic. People have been saying they want something new; they want something different, so I hope we’re going to fill that spot for some of the gamers. I hope that the casual audience’s interest is going to be piqued. We didn’t design this necessarily to be a barrier for entry for people that haven’t played this type of game before. There’s a nice ramp up at the beginning. It’s just weird to see what sells. Are people buying the Wii and only playing Wii Sports and maybe Wii Fit and Carnival Games. Who knows? When Deadly Creatures hits in February, assuming it does well, I think that will be one of the first steps forward for third parties. I don’t think there have been that many success stories. I mean, Boom Blox I think is a great game, and that’s done well. All the party game stuff, looking at the Rayman series, is doing well. But everything else… Resident Evil 4‘s a top seller, but that’s a port.
UGO: Was Deadly Creatures pitched as a franchise?
Jordan Itkowitz: Yeah, absolutely. The response online so far has been good. And the previews have been good. So I hope that if its successful enough we get to do another one, because we could do more with the tarantula and the scorpion-not in the desert, maybe another setting.
Phahtrox: Ummmm... Deadly Creatures is a good start mainly because it doesn't suck, I hope it becomed a good and long series.
Sunday, December 14, 2008
Rock Band 2 Dated, Way Too Close to Christmas
From thetanooki.com
Well that only took forever. According to an announcement on the official Rock Band forums, the Wii version of Rock Band 2 will ship on December 18th. So what are the odds of getting a copy for Christmas? Still pretty slim. The game is expected to actually hit store shelves 5-7 days after the shipping date. That means the earliest you can expect to see it is December 23rd, two days before Christmas. Even then, it will likely be snapped up pretty quick.
The game alone will be $49.99, the drums will be $89.99, and the guitar will be $69.99. Of course, the game will also come bundled with the instruments for $189.99. Sound expensive?
MadWorld Holiday Trailer
Phahtrox: It doesn't seem like more content, but still overall it's still gonna be a great game.
What Does Nintendo Spend With All of It's New Money?
Phahtrox: So did you ever think of how much Nintendo actually spends on their games?
From www.neogaf.com
In 2003, Nintendo declared that $34 million was spent on R&D. This figure steadily climbed to $103 million in 2006 and the following year bumped dramatically to $370 million. - WhatTheyPlay
Labels:
Free,
Mario Kart Wii,
money,
Nintendo
Pics of Awesome Pot Wii-Mote
Phahtrox:If you can't think this generation could get any weirder, then you are sadly wrong. Check out the pics of the hemp encrusted Wii-Mote. Better yet, the Wii-Mote is fully functional.
Saturday, December 13, 2008
Wii Speak Channel Reviewed...Kinda.
Phahtrox: The overall product is good, just not as good as it should be.
Thursday, December 11, 2008
SSBB Unofficial Sequel! TMNT Involved!?
Phahtrox: Thanks to the title you are either super happy or super skeptical. Well this should please either.
From: gameonnintendo.com
Phahtrox: Sounds a little like the SSBB factsheet, eh?
From: gameonnintendo.com
Teenage mutant ninja turtles is making a comeback and its making it big! Above is a brand new scan from Nintendo power (Thanks PureNintendo) that announces the new title and is even being brought to you by the same team that did the infamous Super Smash Bros. Here are the highlights from the text:
-published by Ubisoft
-official development started Jan. 2008
-concept started Oct. 2007
-to be released in Sept. 2009
-2.5D Fighter
-Interactive Stages
-4 player versus
-Story Mode
-Battle Royale
-Tournament
-Winner Stays
-Loser Stays
-Practice
-Unlockable Characters
-Unlockable Stages
-Online aspects said to be better than Brawl implementation
-Each character is color coded with glowing effect to make 4-player battles easy to follow
I know when I read this story I was grinning from ear to ear. Thank you Ubisoft, now give us some 80’s nostalgic greatness! Turtle Power.
Phahtrox: Sounds a little like the SSBB factsheet, eh?
Labels:
Free,
TMNT,
video games
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